79
/ 100
Good shape overall. A few tweaks would push it into the top tier.
spx - A Scratch Compatible Go/XGo 2D Game Engine for STEM education
Top fixes
Highest-impact changes first, ranked by point weight
- 1CI/CD14pt
Add a step like `run: npm test`, `run: pytest`, or `run: tox` to your workflow file.
- 2CI/CD14pt
Add `pull_request:` to the workflow `on:` triggers.
- 3CI/CD14pt
Add a lint step to catch style issues automatically.
- 4CI/CD14pt
Add `tsc --noEmit`, `mypy`, or `cargo check` to catch type errors before they merge.
Working through the fixes? Let every push regrade itself.
The free GitHub App rescans this repo on every push and posts the grade as a commit check, so the score climbs without coming back to rescan by hand.
Scorecard
Every check, grouped by category and sorted worst-first
Documentation
82
No CONTRIBUTING.md found (−47 pts base + up to −53 pts more for content).
→ Add a CONTRIBUTING.md telling newcomers how to get involved. Include setup, code style, test, and PR instructions.
README documents how to install the project.
README is present.
Licensed under Apache-2.0.
Engineering
70
No issue or PR templates found (−100 pts).
→ Add .github/ISSUE_TEMPLATE/ with bug_report.md and feature_request.md to guide contributors. It dramatically improves issue quality.
CI is configured (.github/workflows/build_android.yml).
Lockfile present (go.sum). Installs are reproducible.
Test files detected (baseobj_test.go).
Formatting enforced (cmd/spx/template/platform/webminigame/.eslintrc.js).
Project health
100
Dependency manifest found (go.mod).
Repository has a description.
Actively maintained (pushed within the last month).
.gitignore present.
Repository health signals
Activity, community, and responsiveness at scan time
Activity
- 31 / 191Commits (30d / 90d)
- 34Forks
- 107Releaseslatest 4y ago
Community
- 37% - WeakCommunity health
- -authors own >50% of commits
- 122Watchers
Responsiveness
- 4d 23hMedian issue response
- 3hMedian PR merge time
- 72Open issues
Repository files90 root entries
- .githubGood: CI is configured (.github/workflows/build_android.yml).Good: Dependabot covers 2 ecosystems (github-actions, gomod). Dependencies stay current.
- cmdGood: Formatting enforced (cmd/spx/template/platform/webminigame/.eslintrc.js).
- docs
- fs
- internal
- pkg
- test
- tutorial
- .gitattribute
- .gitignoreGood: .gitignore present.
- baseobj_test.goGood: Test files detected (baseobj_test.go).
- baseobj.go
- bubble.go
- camera.go
- collision_optimizer.go
- color_test.go
- color.go
- component_animation_audio.go
- component_animation_test.go
- component_animation.go
- component_bubble.go
- component_pen_test.go
- component_pen.go
- component_physics.go
- component_sound.go
- component_transform.go
- component.go
- costume.go
- debug.go
- edge_options.go
- game_api_test.go
- game_build.go
- game_load_test.go
- game_load_window_test.go
- game_load.go
- game_physics.go
- game_run.go
- game_sound.go
- game_stage.go
- game_widget.go
- game.go
- go.modGood: Dependency manifest found (go.mod).
- go.sumGood: Lockfile present (go.sum). Installs are reproducible.
- gox.mod
- input_manager_test.go
- input_manager.go
- LICENSEGood: Licensed under Apache-2.0.
- list_test.go
- list.go
- Makefile
- monitor.go
- README.mdGood: README is present.Good: README is well structured with multiple sections.Good: README includes screenshots or visuals. Great for first impressions.Good: README has code examples.Good: README links to a live demo or deployed app.Good: README includes status badges.Good: README documents how to install the project.Good: README documents how to run the project.
- runtime_bootstrap_test.go
- runtime_display_test.go
- runtime_display.go
- runtime_engine.go
- runtime_events_test.go
- runtime_events.go
- runtime_loops.go
- runtime_queue.go
- runtime_screen_refresh_test.go
- runtime_screen_refresh.go
- runtime_shapes.go
- runtime_sync.go
- runtime_util_test.go
- runtime_util.go
- runtime.go
- shape_manager.go
- sprite_animation.go
- sprite_api_test.go
- sprite_bubble.go
- sprite_clone.go
- sprite_core.go
- sprite_edge_test.go
- sprite_events.go
- sprite_pen.go
- sprite_physics.go
- sprite_query_test.go
- sprite_query.go
- sprite_render_test.go
- sprite_render_util.go
- sprite_render.go
- sprite_sound.go
- sprite_transform_direction_test.go
- sprite_transform_kwargs_test.go
- sprite_transform_motion_test.go
- sprite_transform.go
- sprite.go
- tilemap.go
- types.go
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